Recent Posts

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11
Off-Topic / Re: Hello
« Last post by Kartik on November 20, 2020, 09:55:14 AM »
Pfft, good question how did you find this forum. I swear you could just have sent me a PM on the VC:MP forum. I was thinking about making a scripting tutorial for VC:MP - but I didn't really start because of procrastination, other projects, etc.

watch your videos on youtube there you add your forum link
12
Off-Topic / Re: Hello
« Last post by NicusorN5 on November 20, 2020, 09:46:32 AM »
Pfft, good question how did you find this forum. I swear you could just have sent me a PM on the VC:MP forum. I was thinking about making a scripting tutorial for VC:MP - but I didn't really start because of procrastination, other projects, etc.
13
Off-Topic / Re: Hello
« Last post by Kartik on November 20, 2020, 09:32:30 AM »
Wait, what? That's not the VC:MP forum. How did you come here?

And yes, I could, but I have some other projects aside.

from youtube if you solved my problem i will be your active member who post daily  :)
14
Off-Topic / Re: Hello
« Last post by NicusorN5 on November 20, 2020, 09:22:07 AM »
Wait, what? That's not the VC:MP forum. How did you come here?

And yes, I could, but I have some other projects aside.
15
Off-Topic / Hello
« Last post by Kartik on November 20, 2020, 09:11:33 AM »
hi can you make vcmp script videos tutorial?? means how to add stuff
16
Off-Topic / Re: Forum rules
« Last post by NicusorN5 on October 13, 2020, 08:56:48 PM »
*bump to keep this post above*
18
Annoucements / 3DRadSpace Wiki now up!
« Last post by NicusorN5 on September 29, 2020, 06:35:49 PM »
Hello guys! I just setup the 3DRadSpace wiki. It will contain all the API information and documentation for using the engine.

Link: https://3dradspace.tk/Wiki/index.php/Main_Page

Thanks for reading, and for supporting this engine's development!

Have a good day.
19
Annoucements / 3DRadSpace Rewrite + End of the first public testing stage
« Last post by NicusorN5 on August 24, 2020, 05:38:02 PM »
Hello guys. So, I'm beginning to rewrite 3DRadSpace due to the following reasons:
--> Monogame 3.8 has implemented breaking changes (in the content pipeline, compilation, and .NET platform (.NET core instead of .NET framework)
--> 3DRadSpace's codebase is still kinda trash (visually). It works fine as far as I know, but I've met people that have issues understanding my own code.
--> Visual Studio 2019 being buggy. Since I updated to 3.8, I'm unable to use the WinForms properly. And I can't set icons and images anymore to the project :( .
--> BAD I/O File system (will stop using the plain text format)

These being the code-related reasons. The other reasons are:
--> The way 3DRadSpace alpha releases were organised hurt development : I often had to deal with bugs that were either very hard to fix, or unfixable.

With the rewrite I will promise:
--> Support for .FBX, .OBJ, .3DS models, .X being supported by default
--> A physics engine implementation (using BEPUphysics for the beginning)
--> An binary I/O format
20
Bugs, Crashes and Issues / Re: v.5
« Last post by NicusorN5 on July 25, 2020, 06:54:37 PM »
the fog object on the left is still 90% under the topmenu bar.
Coming back to this topic, since I'm finding bugs to fix for 0.0.7a, is your font size changed? All the objects are properly placed in my case. Would it be a issue if you use something like imgur to post a screenshot there?
(Using the img tag as specified below ) :
Code: [Select]
[img]<direct link>[/img]
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